

Just trust me when I say that, at least in my opinion, Alex’s addition in Redux is an excellent example of re-writing a pre-existing story. And that’s really too bad, because her reasoning behind what she’s doing is not only interesting in itself, but it makes for great commentary on the SMT narrative overall. Due to the fact that she’s a Redux newcomer, most of her story takes place outside of the original Strange Journey story. Unfortunately, there isn’t a lot that I can say about Alex. …Her mission being killing you, of course. An all-new character, Alex is a mysterious woman with terrifyingly potent combat capabilities who, after somehow making it into the Schwarzwelt on her own, is determined to carry out her mission.

If the original Strange Journey wasn’t already appealing enough, Redux ups the ante thanks to the inclusion of Alex.

It’s just nice to see things form a different perspective every once in a while. Not that there’s anything wrong with teenage protagonists, or anything. By placing players in control of a fully-grown military man - a man who is renowned for his combat expertise, and one with a strong sense of duty - and filling the game with nothing but equally capable adult allies (and a robot) ATLUS is essentially flipping the script on what it means to be an SMT protagonist.
#Strange journey redux series
However, it’s not the overarching narrative that I’m focused on, but the way in which it develops.Įxcept for the very end, where things go more than a little crazy (as they tend to do with these games), Redux‘s cast gives players a glimpse of how the series would be handled were destiny not constantly being thrust into the hands of teenagers. As I’ve already mentioned before, and despite its unique story-related elements, this is still an SMT game, and you had best believe that it has the same basic narrative skeleton as the rest of its ilk. To those of you who aren’t into this series, and even to those of you who are but don’t give much thought to character development, this might not seem like a big deal. As far as I’m aware, Strange Journey was the first - and only, to my knowledge - SMT title to feature an all-adult cast a very cool piece of information which I’m sure has gone largely unnoticed. Going hand-in-hand with its unique story is Redux‘s equally unique cast of characters. Thus they quickly gathered up their best, strongest, and brightest from around their respective countries - including you, an elite American soldier - and sent them headfirst into the unknown territory - entirely unaware of the literal Hell on Earth eagerly awaiting for their arrival. Although initially making attempts to research the Schwarzwelt remotely via drones - all of which were unsuccessful - the UN soon realized that more drastic actions needed to be taken. Abandoning its Tokyo-focused norm, Redux takes place within the “Schwarzwelt” - a large, dome-like area located in what used to be Antarctica whose existence, and impending threat to humanity, was quickly discovered by the United Nations. However, there’s something strikingly different about this game which manages to set it apart from the others its setting. Shin Megami Tensei: Strange Journey Redux, like the vast majority of other SMT titles out there, features a narrative which quickly thrusts players into an age-old battle of good versus evil. And let me tell you, this isn’t an opportunity you’ll want to pass up. Thanks to Shin Megami Tensei: Strange Journey Redux, we’ve all been given a fresh chance to gleefully dive into the Schwarzwelt once again. Between its back-to-basics dungeon crawling, devilishly complex demon mechanics, and mature, strikingly more adult (and I mean that literally, so get your head out of the gutter) storyline, there was a lot to love about Strange Journey. Because, in all honesty, Strange Journey was great. While it’s understandable that a title like Strange Journey may have, if only partially, slipped through the cracks of its Western market, it’s a shame that it went that way. You know, since we never got the any of the classic MT and SMT titles (barring the no longer working version of SMT1 for the iPhone). Having just been released only a little over a year after Persona 4, and with only the likes of Shin Megami Tensei: Nocturne for Westerners to compare it to in terms of what can be considered “core” SMT games, Strange Journey provided us with a trip down memory lane without the actual memories. Shin Megami Tensei: Strange Journey came at what I consider to be an unfortunate time for those of us in the West. Humanity’s Dark Future has Never Looked Brighter
